Okay, so the game's taken a lot longer than I'd hoped, but the first section is done and it'll be available on Steam any day now ... some six months after the release date!
Most of the delay has been down to me improving the engine, making it easier for me to produce new content/levels going forwards. Each time I'd settle down to finish the game, I'd find a bunch of better ways of doing things, which would lead to a ton of coding.
For the last month however, it's been just little changes to the code base, with all the effort going into the game itself ... so I'm pretty confident that it's time to release the Early Access build ːsteamhappyː
Some new screens ... I couldn't resist adding some old-time CRT effects!
George


