Mini patch just went live.
I got around to some of those retextures.
The spawner scripts and scenery scripts were adjusted to reduce scene overload.
Now instead of using countdowns to remove scenery they use player distance checks.
The trash button now acts as a trash all of the selected item button and not just one.
Crafting was adjusted so when crafting nails and screws you will craft 10 at a time.
The game should run smoother now because at any given moment there is only one third of the original amount of scripted entities.
- News and updates
- Walkabout
- Mini Patch
Source: Steam Community (opens in a new tab)
