Its Friday which means it is time for the weekly update. This week has been both a good and slow kind of week.
So, patch 4 released earlier in the week. This was good because it added in skills and inventory management. Patch 4 meant I had to remake the store page trailer. I made a few versions of this and eventually decided you guys probably don't want to hear me talking about the game. So, I just went with a gameplay video with some background music.
So, the reason the skills were done the way they are is because I felt like it would allow players to balance the game as they see fit. Right now, the game is single player, so I decided not to cap skills. This means that if players want to cheat. They don't have to download or buy cheats. You can just level up your skills until you get the desired effects.
You guys mentioned to me that you would prefer the game be more targeted for higher end pcs rather than low-end pcs. I took this on board and upgraded the work pc. This way I can improve graphical content and get things looking a lot nicer. I also added new Screenshots to the store page after upgrading so there were better quality pictures up.
The weather is still terrible here. So, I haven't had a chance to go and record those sounds and sound effects yet.
I have been thinking about the possibility of bringing multiplayer to this project once I have accomplished a few other things first. So, I was wondering what you guys think and what style of multiplayer you guys would prefer? I was thinking maybe a simple system that’s a little private (using P2P peer networking, and you must invite people to your game), instead of a lobby or server list style.
So, moving forward I am going to be focusing on; graphical content (textures, shadows etc.), animations and sounds.
If you guys can think of anything you want added to the game, please hit the discussion forums in the survey section and let me know.
