This is the first message to our update log here on steam since we just launched MilMo on Steam!
MilMo was created years ago as a web game using Unity Web Player.
Because the support for this software was removed in modern browsers a while ago, we had to update the game and managed to make MilMo run with Unity WebGL.
For better performance and to support those who can't play with the memory needed and the overhead of all JavaScript, we finally took the step to build for Steam.
You might run into some glitches here and there in these early times, but just know that our focus right now is to make everything as stable as possible.
Thank you for trying out MilMo and stick around for more news!
