Just an update about the following additions/changes:
- Cowboy Canyon level added to the build (level 5 after Wynterland)
- Volume adjusted in the title screen
- fixed missing colliders in several levels
- fixed save system issue with recipes not saving
- fixed floating objects in Pirate Bay level
- fixed possible area that player could get stuck in Wynterland level.
- Added controller control screen to GUI pause menu
- Unlocked all previous locked inventory slots for hats
We still have some fine tuning to do to the game; for example, the bomb vendors in level one and two are showing an odd type of text when you walk up to them. It does not affect the game at all, but we will be getting that fixed asap. Also, there is a possible problem shooting chicken cannons if you use the keyboard rather than the controller. This will also be fixed asap.
