Changes:
New Skins (Implemented / Releasing in March 2020)
- New skins have been added and can be seen in the marketplace and catalog. These skins will soon be available to users via the Marketplace and a new Skin Crate. Only standard skins will be available for direct purchase, rare and higher skins will only drop from the crate. Details on pricing and availability will be coming next week.
Updated UI
- GFI Network Popup
SFX
- Updated Engine sounds for most ships
Insurance System (Implemented / Rolling Out in April 2020)
- Reclaim is now Ship Insurance
- Filter by Pending Claims to see destroyed ships
- Currently there will be no Insurance Costs and no Cooldowns for recovering ships. In the next few weeks we will be slowly rolling these insurance features out starting first with rolling cooldowns.
Resource Containers / NFT Containers (Implemented / Releasing in April 2020)
- Containers hold X amount of resources and apply a weight reduction to the compressed ore or refined
- Containers are an NFT item that can be minted.
- These can be manufactured by manufacturing an Empty Resource Containers first
Emergency Escape Ship Modules / EES (Implemented / Releasing in March 2020)
- EES modules enable users to escape on to a ship in their hangar bay when destroyed- note* users cannot choose which ship if there are multiple ships in a hangar bay of the same class.
- 4 EES modules: quality of module determines size of ship AND distance ship is dropped away from destroyed location
Stack All (cargo only)
- in the Loadout view in the station new buttons have been added to the ship and station cargo tabs to allow users to stack all FT items
Mastery Blueprint (Implemented / Releasing in April 2020)
- A Mastery BP is a consumable way for users to boost their mastery for T1 creation
- Master BPs will ONLY get you up to mastery level (100 skill points for T1)
- if you have 90 skill point and use it you will go to 100
- if you have 100+ skill points it won't let you use it
- if you have more than 1 mastery skill blueprint in a stack and try to consume them it wont let you use it
Drone Spawn LocationsDrones have been spotted harvesting Biohexium Gas from planets across the systems. Help the Galactic Federation hunt them down, and you can keep any Biohexium Gas you find!
- Drones can spawn in some systems while mining.
- All Drone spawns now have high (90%) chance of dropping BioHexium Gas
- Increased the quantities of each BioHexium gas drop
| Spawn | Location (Gx,Gz) |
|---|---|
| SOL Drone Training Grounds Hard | 23782, 686 |
| SOL Drone Training Grounds Intermediate | -37280, -598139(Gx,Gz) |
| SOL Drone Training Grounds Easy | 20242, 26957 |
| Proxima Planet Drones Easy | 7565, 39821 |
| Lalande 21185 Planet Drones Easy | 11391, 15422 |
| Procyon Planet Drones Easy | 19328, 138701 |
| GQ Andromedae Planet Drones Intermediate | 7974, 3590 |
| Luyten's Star Planet Drones Intermediate | 5931, 3633 |
| IL Aquarii Planet Drones Intermediate | 8176, 10996 |
| 70 Ophiuchi Planet Drones Intermediate | 3924, 4865 |
| EQ Pegasi Planet Drones Hard | -9376, -43406 |
| Fomalhaut Planet Drones Hard | 2285, 7517 |
| 54 Chi 1 Orionis Planet Drones Hard | 9817, 7674 |
All Fixes:
- Raycast allocation causing hitches in the game - Fixed
- Home station popup to not auto save on cancel - Fixed
- Camera - When rotate speed was set high fast movements would cause mouse to get locked - Fixed
- Ship power bonus was adding the base power back onto the calculated result - Fixed
- Infinite loading when an error occurs after attempting to transfer a ship to a hangar module - Fixed
