Tonight's Change-Log
• Controller Fixes
• Fixed bug where the controller didn't update right directional properly
• Reprogrammed how it gets the input so it should be more consistent.
• Slowed down the music notes
• Music notes no longer spawn from boss boost if the player is with-in 75 px.
• Slowed down the bush ninja's projectles
• Slowed down the bush ninja run speed.
• Landmines no longer let plants spawn on top of them.
• Removed skills that weren't worth buying, and planning more skills to replace them.
• Hookshot now does base 1 damage instead of 0.
• Hookshot upgrade does 2 damage instead of 1.
• The cursor automatically unlocks on the pause screen.
• Eggs no longer spawn if the pet inside is already hatched.
• Bomb upgrade now grants bomb immunity.
• Fixed eclipse mode weapon upgrade.
• Fixed bird wall colission bugs
Planned goals:
• Add more and sound effects, and improve the quality of existing ones.
• Add more skills.
• Add safety areas to spawns.
• Reprogram the level generator.
• Add more pets.
• Add more weapons.
• Implement secret rooms
• Finish the wiki / Bestiary.
• Redo the melee animation to reflect the true range. The current hitbox is apprx. 1 character height in angled in the attacking direction, and not the measly area in the animation.
• Test lowering the bomb's base damage, and get feedback. Personally I thoroughly enjoy the OP nature of them, and it feels rewarding playing with them.
• Add Steam Workshop for cursors.
• Make a new font for the game
I've received a LOT of feedback today, and I am making notes of things that need to get done. Thank you for understanding that I am just one person, and no matter how many hours I put in there will always be more to do. Hopefully at the end of the day you all have fun.