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UPDATE Skill Tree improvements: Second Update

UPDATE
• Added a temp sound to the charging bear run
• Added Orb Sfx
• Added Orb Hit FX
• Added Orb physics
• Added new skill: +1 Ammo per Enemy Kill combine this with the blue orbs, and crossbow and that thing becomes a machine gun
• Added new sprites to the skill tree room these don't look as good as I would like yet
• Made sure ammo drops and skills don't appear with boomerang
• Fixed Hookshot Damage not stacking with the skills and orbs
• Fixed orbs showing up on main screen
• Resolved possible issues with a memory leak
• Fixed the cursor switching to the secondary pause one in game

WHAT THE ORBS DO
1 Blue: +1 Melee Dmg
2 Blue: +1 Melee Damage & +1 Weapon Damage
3 Blue: +1 Melee Damage, & +1 Weapon Damage & +1 Ammo

1 Red: Incrased Drop Rate
2 Red: +1 Health
3 Red: Increased Drop Rate & +1 Health

1 Yellow: Increased EXP
2 Yellow: Increased Movespeed
3 Yellow: Increased Movespeed & Increased EXP

Don't forget this information is always available by pausing in game

I'll keep working hard, and you keep having fun :beatmeat: :smile:, and as always feel free to join the discord: https://discord.gg/85hsb5
2019 Goals Discussion

If you ever catch a game breaking error while I'm asleep I like to set rollback builds with the password: rollbackbuild