Hey there!
We're currently in the process of testing and balancing the four new missions that will be added in Chapter 2 of the campaign. Here, we will give you a preview of two of them - missions 1 and 4.
Exodus:
"Exodus" is the first mission in Chapter 2 of Harvested. Escort refugees along 3 lanes while protecting them from groups of both Multis and Demons. Each lane has its own strategies and dangers. Ignore one of them and your entire base will quickly become overrun!


Aurawatch Monastery:
Aurawatch Monastery is the epic conclusion to Chapter 2. You have 3 days to prepare their defenses for a massive Multis attack. In this mission, you must decide the right point to switch from investing your resources into economy and into defense. This attack lasts multiple days, and has multiple phases, so if your economy isn't strong enough to replenish your destroyed defenses attrition will be your death sentence.
Also, see that Multis unit with the green bubble around them? This is the Multis Destroyer, one of our solutions to the common issue in city defense games where your can place enough towers and let them protect you forever. The Multis Destroyer can out range ANYTHING you build, requiring you to either send a group of soldiers out into the field to destroy it, or sally forth and destroy it yourself.




Release Date
We don't have a firm release date for this content yet - bug fixes ALWAYS take priority - but we are working quickly to get this to you as quickly as we can! As we tweak these missions we are incorporating all the feedback we've received, and continue to receive, from the content we've released so far.
Let us know what you are most excited about in the comments!
