Our newest Harvested update brings the first set of new buildings since our launch into Early Access! Additionally, this brings some exciting changes to our existing buildings.
New Buildings
Searchlight: Searchlights focus on nearby enemies, making them easier for the player to spot

Damage Boost Path: This new tile provides a damage boost to human units (Player and NPCs) standing on top of it

Forge: The forge provides four upgrades to all human units (Player and NPCS):

The forge provides four upgrades to all human units:
- Damage boost: Increases damage output
- Hitpoint boost: Increases hitpoints
- Movement speed boost: Increases movement speed
- Regeneration boost: Increases health regeneration rate
Improved building upgrades
Upgraded barracks now have a turret on the top

Upgraded shelters now have pulsers

Additionally:
- Upgraded walls with puslers do more damage
- Adjustment to armory: Now the armory must be upgraded to access all items. Each time it is upgraded, the cost of each individual purchase is decreased
This serves as part two of three of our first feature update! Part three will bring some additional defensive features. Then it's on to Chapter 3 of the story.
Enjoy and, as always, let us know what you think!
