This update brings improvements to NPC AI, Multis spawn rates, player soldiers, and bug fixes!
- Player soldier targeting has been updated to use the same system enemies already use - this ensures they target enemies, turrets, and spawners before they target walls.
- Assault rifle soldiers now shoot much faster
- NPC workers take much more XP to level up
- Rebanaced Multis spawn rates
- Made massive optimization for miner target selection
- Fixed issue where upgraded resource hubs and barracks would show an incorrect cost for workers.
- Fixed issue where NPCs could fall out of the state machine and be caught gathering infinitely, incapable of even dying. The reaper has been re-empowered.
- Fixed lighting issue where mushroom lights remained static after surrounding rocks were destroyed.
- Fixed issue where upgrading resource hubs would clear the worker recruitment queue.
- Fixed issue where NPC workers and soldiers would sometimes walk through solid objects
