Graphic update
Transition to Unity2019 phase2
Shaders,fog,antialiasing,ambientocclusion,Color Grading,Chromatic aberration,lighting rework + other magic tricks.
All in order to equalize the graphic level across the levels.
Next update:
- Several graphical options in the launcher low,medium,hight etc...
Level 1
Before

After

Level 2
Before

After

Level 3
Before

After

Level 4
Before

Apres

