Greetings, Rift Runners. We haven't published a full patch recently with our focus being on engine/IWC stuff, so here's a double whammy, with two new heroes!
Cathleen
Cathleen, a powerful aggressive value-driven character, who has a flexible array of tools for beast and men alike.
Their hero power is Reinforcements. Put a copy of a target friendly unit on the top of your deck, and it gains Charge next turn.
Units
- Tracks the Cowardly, your early-game unit, which buffs a random unit in your hand on death but only for a single turn.
- Terror Moose, A charge unit that moves a target unit to the defense zone when played,
- Haunted Elkmare, your beefier base unit with Untouchable, for avoiding opponent's effects
- Umbral Warden, A heavy striker with Charge and Bloodthirst
Spells
- Cleanse Impurities, A spell that can either buff your own units, or damage opponents units, with upgrade potential. Very versatile.
- Shamba's Unity, buff a friendly unit, and it gains Untouchable.
Ultimates
- Shamba, Reborn, A beast which grants a permanent stat buff to your allies as long as they remain in the assault or defense zones.
- Memorial to Heroes, which creates a copy of each unit you control, as well as all buffs and debuffs.
Vis, the Furious
The only important point of health is your last, damage yourself and your opponent and live life on the edge.
Their hero power is Reckless Rampage, dealing 1 damage to themselves and their opponent.
Units
- Vicious Ransacker, a unit which gets stronger whenever you take damage.
- Reckless Zealot, cheap and charge based, but also gains double it's stats for the turn if you are again below 5 health.
- Noble Protector, which harms your hero to deal damage to another unit when played
- Decimator, the beefy boy that damages ALL units and heroes whenever it attacks.
Spells
- Power of the Underdog, A damage spell that turns into a kill spell below 5 health.
- Intimidating Rally, Moves a target defending unit to the support zone.
Ultimates
- Klore, Rapier Centurion, A low-cost high-health unit, who only takes a max of 1 damage from all sources if you're below 5 total health.
- Fiery Wish, which gives every single card you draw Charge, for the rest of the game.
If you're interested in the full Infinity Wars Classic patch notes, you can find those HERE. Alternatively, we hope you enjoy the new content.
