Getting closer to the full release! The Tserilecx model and textures have been updated to the final version. Lots of other changes this week as polishing continues.
Also in this week's release:
- Total rework of the pulse wave effect.
- Major update to mining station textures, minor changes to 3D model.
- Several updates to H2 mine textures.
- The Galaxy Map now shows a symbol for each system owned by a specific race.
- Added "None" to the Databank additional requirements list when nothing is required.
- Added pop-up descriptions to items in the Databank additional requirements list.
- The mouse-over pop-up system has been polished.
- The list that shows possible weapon types in the Systems Control has been reworked and has pop-up descriptions added.
- The Trade/Transfer system now shows the vessel picture and name for the source and target.
- Fixed issue where some derelict ships showed that salvage was available when there was none.
- Some vessel chassis didn't have their 'class' set correctly, fixed.
- Several more asteroids have been added to the Sortis system where the planet was destroyed.
- Comets in Curre have been updated with new and different materials.
- Some hard-to-find neodymium was added to Caulis for Pore's mission.
- Level 5 and 6 Elpin ships now have new models, textures, and pictures.
- Some trade changes have been made in Avar and Saurum space for shipyards and factories.
- The wrecked Astrela and Tserilecx now have correct images.
- The wrecked space station in Pluma has been updated with a different model and picture.
- When Dolan takes control of the Stardock it is now moved to a specific location in Thetan.
- Fixed issue where objects not owned by the player could be jumped to other star systems.
- Celestial sensor added near Nidiumbe.
- North arrow added to the jump system for better orientation.