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Weekly Patch 23: Bug fixes, updates and some UI updates

Version Number: 0.8.9.5

This week I have been continuing to work on translations, but I have been able to add some bug fixes that you guys have brought up as well as some UI updates that have been suggested.

As for the new items, I have added basic unlock requirements for classes on the character select screen. Hover over their icons to see how to unlock.

And the bigger UI update is I have added some text to inform the player that the undead has taken a hex.

I also appreciate all the suggestions and bug reports I have been getting! It is really helping me create a better game for everyone!

New
- Added info on how to unlock classes on character select screen
- Added text to map when the Undead take a hex.

Balance
- Specter Knight's health has been reduced by 75%

Translations
- Continuation of creating translations for The Last Hex

Update
- Added extra text to sleep to indicate that enemy will wake up if attacked
- Lessend the chance to recieve duplicate items for camp rewards
- Fixed spacing on Regen Potion description

Fixed
- Fixed an issue with Molten Missile triggering at incorrect time
- Fixed an issue with some items not working at the start of The Lost fight
- Fixed volume sliders. If sliders are all the way left then it is truly muted
- Cards and potions gained from events now register as owned when obtained