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Weekly Patch 21: Balance tweaks, bug fixes, and retry button

Version Number 0.8.8

This week does not come with a new content, but does come with some balance tweaks which I think is a great thing. I will try to get back to new content next week as I had my wisdom teeth removed this week so I am working my way through that.

All these balance tweaks are for mid/late game. The first thing is that their health has been decreased. And secondly some of their stats have been reduced, to lessen one shot potential.

There are some other balance tweaks that were made for bosses but those are a little more minor, as well as some tweaking of difficulty for some of the trials.

The other fun thing that was added this week was a retry button on the defeat screen so that you can get back into another game quickly.

Full patch notes
New
- Added a retry button to defeat screen

Updates
- Leveled out Boss Scaling
- Slight buff to starting health
- Small tweak to difficulty
- Tweak to mid/end game enemy stats

Fixes
- Fix for Champion power
- Fix for Gambler power
- Fixed an issue with Orb of pestilence
- Fixed an issue with Divine strike being classified as a defense card
- Fixed an issue with Oracle event not displaying card correctly
- Fix for issue with Potion Explosion trial
- Fixed some issues with buttons being enabled in cities even if you don't have required money
- Fixed an issue with Warrior upgrade text