Finally your cute/monstrous creations can get some rest - with the addition of the sleep mechanic now in the demo!
This demo patch also coincides with our inclusion in the Cozy & Family Friendly Games Celebration which is live now and will run until June 5th!

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Below you can see the full patch notes for today's demo update:
Patch Notes - 0.48.4a
Changes
Sleep Added!
- The ‘Sleep’ action can be accessed via the interaction menu
- players will now become tired and need to sleep to remove this status
- The Night Vision Ability causes players to become tired at dawn instead of dusk
General
- Day Length increased
- Nest start panel removed - Now simply select start (Space) to spawn
- Improvements to 3rd person camera
- Improvements to interaction menu logic / feedback
- Increased reach length per point
- New leg part
- New root food + stick, rock, and bark objects
AI
- Improved defense logic to increase likelihood of running from threats
- Improved AI threat assessment logic
- Improved AI sound processing logic
Fixes
- (Fixed) Some issues potentially disrupting key inputs registering correctly
- (Fixed) Animals fluctuating between standing upright / on all limbs
- (Fixed) Animal posture doesn’t always match in-game vs in-editor
- (Fixed) Issue causing sounds to not trigger responses correctly
- (Fixed) Animals unable to court group members
