
Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This includes a mix of visual and mechanic updates, including some changes from feedback we received at PAX East.
What's new
- population now increases independently for each housing unit
- added on-screen notifications for population increases
- added a button unlock animation
- added housing 3-set upgrade
- added mining 3-set upgrade
- added building destruction effect
- added inactive warning for upgraded buildings
- added keyboard shortcuts for zooming and selecting build buttons
- added the tile count to UI
- updated environments with different space phenomena
- minor updates to game over screen
- turned off lights for inactive buildings
- removed visibility toggle for build menu
- adjusted starting resources and objectives for sandbox mode
- reordered build buttons and unlock sequence
- adjusted the population growth rate
- updated the panel for repair information
- changed repair warning icon
- fixed some construction animation visual artifacts
- fixed keyboard rotation keys
- fixed sub-menu animation bug on main menu
- fixed minor motion blur issues
- finished plumbing for campaign progression
What's next
Campaign missions! We're keen to start rolling these out to our alpha players, and hope to have a story-focused trailer for everyone soon.
For more information follow:
Starport Delta on Facebook
Starport Delta on Instagram
Starport Delta website
Cloudfire Studios on Twitter
Cloudfire Studios on Facebook
Cloudfire Studios on Steam
