Update 0.7 was a look into how to make levels more accurate to model and real life sizes. The update introduced the final level (probably) being added Level 6, and completely reworked how Level 2 played and looked. Other levels still need a face lift and some size work that will be in a future update. We are nearing the home stretch for full release, but still have a ways to go. Look forward to more in the coming months!
- Ty
Changes in Update 0.7:
Added:
-Overhauled 2nd level
-Added new vehicle (shopping scooter)
-Added new throw able item (wine bottle)
-Added new level (Level 6)
-Added level 6 to mission select
-Changed the level 2 header picture
Fixed:
-Fixed Target worker spawning wrong skeleton
-Fixed issue where you couldn't quit the level
-Re-balanced the amount of money gained from some items
-Increased FPS on all levels
