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Unfolding Optimisation

Watch on YouTube

Video has stuff that's upcoming

Unfolding Engine: I've made it more optimized and intuitive. It's a pleasure to see how this enhancement affects the game.

Performance Boost: A serious leap forward! The engine is way faster now, even up to 16 times more FPS in certain areas. This speed bump will definitely make a difference.

Collision Checking: I've spent quite some time improving this and I'm pleased with the outcome. It's significantly faster now, making gameplay feel even more fluid.

Statics Management: This is a great quality-of-life improvement. The static manager tool makes it easier to select and edit individual statics. Can't wait to see how this impacts overall development efficiency.

Of course, there's likely a whole lot more I've added and just didn't note down. These tweaks and changes will become apparent as I continue development. Looking forward to seeing how all these changes will improve the game in the long run.