Match making system :
Fixed a problem during 2v2 or Co-op that will results in black screen or crashing . However we dont recommend that players should “clickty-click” all over the place ,it could still cause some problem.
Overall
Collision System
Change NPC and PC’s collision physic , now minions will stay in formation “smartly” -no longer getting walked by others should there be insufficient space. They will also stay in formation during battle, which will also makes the battle clearer for the Commanders.
Faith
Faith received are now twice the value from before
But the cost is also twice...
Reason - Before the x2 , all the skills that requires 12 Faiths can’t be easily differentiate between the powerful ones and the weak ones , and, in order to make the choice clearer, and to nerf Aki Sizuha
Commanders
Tenshi Hinanawi
Earthquake “Heaven and Earth Press”
P Cost reduced to 35
Damage reduced to 8/12/16/20
Now quakes can cause a 0.8 sec stun to those that were pressed
Now upon getting airborne, she wouldn’t be attacked by enemies
Fixed the revival/respawn position bug
Kirisame Marisa
Armillary cost decreased from 25P -> 20P
Comet cost decreased from 30P -> 25P
Minions
Inubasgiri Momizi
Redo all the SFX
Yakumo Ran
Direct attack’s stun time reduced from 1 ->0.65
Yukari Yakumo
Kunai attack speed reduced from 0.6/s -> 0.52/s
Flying Noctilucae attack speed reduced from 0.4/s ->0.34/s
Warp Cooldown Increased from 7 -> 8
After upgrade Warp’s cooldown will be increased from 2.2 -> 3
Keine Kamishirasawa
Base attack speed decreased from 1.1 -> 1
Hakutaku Form attack speed decreased from 1.3 -> 1.2
Hidden history duration reduced from 0.8 -> 0.5
Hidden history ‘ s heal reduced from 9 -> 5 HP
Hoshiguma Yugi
Stun duration reduced from 1.1 -> 0.9
Lily White
HP decreased from 12->10
Kochiya Sanae
Base armor increased from 2->3
Star fall’s cool down increased from 5 -> 6.5 sec
Gale’s damage increased from 10-> 13
Cap Murasa Minamitsu
Anchor range reduced from 16->13
Palanquin HP decreased from 45->40
Palanquin armor increased from 0-> 1
Remilia Scarlet
HP decreased from 75 -> 72
Gungnir decreased from 8.75-> 8.25
Konpaku Youmu
Charging speed reduced from 9-> 7.5
Damage decreased from 18-> 16
Attack speed increased from 2.5 -> 2.7
17:30:09
左灵 2018/11/23 17:30:09
Kazami Yuka
Healing skills now will provide surrounding allies with a 20% damage buff
Kaenbyou Rin
Cost reduced from 36 -> 35
Base armor increased from 2->3
Wraiths’ self damage reduced from 10hp/s ->6hp/s
Wraiths’ Base damage (living ver of unit times the negative percentage) increased from -85% -> -75%
Wraiths’extra damage from damage reduced from 70% ->50%
After upgrades, Wraiths will now suffers any negative penalty to their base stat
Alice Margatroid
Build cost reduced from 35-> 30
Puppet HP reduced from 23-> 14
Onozuka Komachi
Base HP increased from 105 -> 120
Summon cooldown increased from 12 -> 14
Summoned explosion speed reduction increased from 405 -> 55%
Switch teleport’s damage reduction increased from 2.5s -> 3 s
Tatara Kogasa
Horrify’s duration increased from 2.75 s ->3.5 s
After upgrades, duration increased from 5s->6s
Base HP increased from 58-> 65
Charging speed increased from 5-> 6.5
Horrify’s AOE increased from 3->4
Medicine Melancholy
Poison cloud can now be used against ground units
Poison cloud’s range reduced from 24-> 14
Poison cloud’s speed reduction reduced from 92% -> 50%
Poison cloud’s error “netting”animation is removed
Poison cloud now reduce enemies attack by 30%
Poison cloud now causes enemies to receive 30% more damage
Poison cloud ‘s damage overtime increased from 9hp/s -> 13.5hp/s
Others
Changed a battle field loading screen
