Hey guys and gals!
In the past few months, you could've read different release dates and confusing deadlines surrounding Zero Caliber VR.
Let's make a clean breast about it all!
TL;DR:
Public demo: to be released on 25th October, 2018
EA release: dropping on 9th November, 2018
Wishlist Zero Caliber VR to get notified about announcements and important news!
"But Devs, why all the delays?"
Good question, glad you've asked. :)
During the Closed Alpha test we've realized that there are many Oculus Rift and Windows Mixed Reality players eagerly waiting for Zero Caliber VR.
Their numbers far exceeded our first estimations!
That is why we've decided to develop the control support for all these VR systems before releasing any public version of the game. No one should be left out!
Another reason for the delay is all the feedback our wonderful Alpha Testers sent our way. We've been busy fine-tuning the game and eliminating bugs based on our community's feedback. We can't thank them enough!
We've also decided to update the game's engine to the latest version before going public. Such an update takes extra time as we have to make sure our game runs flawlessly on the new version as well.
As we're still a small Indie Studio with limited resources, we ask for a little more patience. Don't worry, you don't have to wait for too long! We're only 1 month away from the public demo, then 2 weeks later comes the release. It's all for a better experience for you guys, we promise! :)
"A delayed game is eventually good, but a rushed game is forever bad."
/Shigeru Miyamoto, Nintendo/
Join our Discord to get behind the scenes info and sneak peeks about development!
https://discord.gg/eH8Bt24
