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New Version Uploaded: Early Access .77

This is a bit rushed release to fix some game breaking bugs that popped up.

-fix bug causing low probability game is beatable in given time (increased available time by 100 days)
-fix blockade negotiated discount not being applied
-lower amount of items passengers can steal or win from crew in card games
-fix out of time text error message for some instances
-add medkits have small chance to heal sickness
-passengers much less likely to be infected by crew illness. (Still plan to integrate some more modifications to infections spreading to be more fair).

In addition since I was already working on some balance changes these will be included. The biggest one being a drastic reduction in the use of FPS/Space jobs at planets. This should help focus the game on keeping moving and analyzing the numbers and mechanics vs trying to play a lot of mini games.

More to come. Stay tuned and thanks for playing!