This has been another great week! Lots of amazing suggestions, bug reports, and comments.
I've been working hard this week on bug fixing, some balancing, a few event text additions, and also a few low complexity event additions to the game.
The big addition this week is blockades! I took this event directly from an Early Access player suggestion. Thanks to GameDragonZero for the suggestion! Planets now have a chance to be blockaded by robot pirates. While blockaded the prices at the store are a percentage higher.
To get the prices back down you have to take out the blockade in space combat. One unique addition to the blockade space combat are mines. Take out all the mines and pirates and the prices will return to normal.
Blockades also will show on the more info display for a planet on the nav screen so you can be ready before you arrive at a planet.
I'll put more details for other additions, fixes, and tweaks in the version notes when I release a new build in the next couple days.
Thanks for playing!
