Greetings! Update/Patch bring new stuff and many game improvements. Some features were good suggestions by the community.
Check it out!
[New/Added]
- Auto-move to target added
- Upgrades on workshop added (added a few mods to enhance firearms)
- New silenced weapons that will not make noise when attacking
- Right-click on any survivor card to disable to attack (to keep low health survivors from attacking)
- Auto renew craft items (useful to repeat ammo crafting)
- New tooltips on mouse over any survivor card
- Changed and added new functions for the Watch Tower building (+1 of attack range and line of sight)
- Survivors with sniper rifles on the Watch Tower can use the full line of sight to attack
- New zombie kill number display
- Forests can be clear after a certain wood collected
- New UI interface and new colors
- Added Encampment name editor (change the name of your encampment to your desire)
- Game memory and performance improvements (less RAM consumption)
- Map size increased (for the upcoming new points of interest and finally the rival/friendly encampment groups)
[Fixed/Improved]
- Fixed an issue with the UI where survivor cards would not display properly
- Splitting groups from encampments to adjacent tiles, would cause new groups to become invisible
- Fixed a bug where zombies would become invisible
- Wrong display of required perks and stats for the Z Virus Immunity and the Chemist Perk
- Would not display the number of bullets in the Split/Join Group panel
- Wrong display of damage tool tips
- Tiles already explored not being save
- Chat window on survivors cards getting slashed when the survivors number great than 18
- Wrong font on some main panel titles
- Many other small issues that I don't remember have been fix, so annoying that I complete forgot what they were :)
Unfortunately because some recent changes in the save games, previous load games will not work.
Thank you and stay cool!