- Fixed party room soft lock with the checkpoint shutter
- Fixed grammar in Seizure Warning
- Fixed quite a few unloading issues in dedicated servers and singleplayer (P2P will remain quite the buggy mess)
- Improved scope masking for telescopic sights
- Improved some weapon and attachment textures
- Made AI guard patrols differ based on their weapons
- Reduced soldier field of view
- Increased soldier inaccuracy time
- Increased recoil animation for pistols
- Slightly increased shotgun spread
- Reduced Stribog fire rate
- Added map vote functionality
- Banned players will now be disallowed to join before they enter the game - previously banned players would enter the game momentarily before being kicked
- Enabled Steam Auth for better security and stability
- Added confirmation window to host game
- Updated spawns to fix some soft locks
- Fixed spectator falling through the ground when the spectated player died
- Fixed a crash that happened when a player in an unloaded area of the map shot something
- Fixed doors not updating their locked status on clients
- Fixed objective interactables not updating on clients
- Fixed negative player counts
- Fixed a bug where pistols would collide with the mp5 rail mount while it was not equipped
- Fixed an issue where you could see your collar while ADS with pistols
- Fixed the iron sights of the m24 showing on other weapons
- Fixed a crash with interaction
- Fixed interaction flooding the console with warnings
- Fixed reactor door not opening on clients
- Made lifts more stable in networking
- Added LODs to some objects
- Fixed many map holes and level streaming issues
- Fixed some UI bugs
- Improved performance in testing map
- News and updates
- SCP: 5K
- Patch Notes: Dec. 13, 2021 - Dec. 15, 2021
Source: Steam Community (opens in a new tab)
