Dear investigators,
The new version 1.1 comes with a lot of fixes, new content, and surprises. Take a good look at the patch notes:
- We have improved the shooting system in the game.
- Balance improved: We have improved the balance of the Professor up to the Library location. We have reduced the stamina cost of the Explosive shot, but we have increased its delay.
- New enemies and traps: We have added new traps and enemies in the Professor's cemetery level and other locations.
- New animations and visual elements: Now the plants in the game react when you run through them.
- New items: We have added items that give immunity to certain effects like Bleeding, Stun, Traumas, etc...
- New sound effects: We have added sound effects to certain consumable objects.
- Quest fixed: We have fixed the quest of the mother & child in the Detective's Pogost.
- Necronomicon: Now you can find in the levels of the game, and in the shops, different copies of the Necronomicon. Use them wisely and they may grant you valuable objects, access to a secret location, or a certain and terrible death.
- Eye of Azathoth: Fixed the issue that hides the map if you use two Eyes of Azathoth in the same location.
- Night hunter: Fixed the problem with the Night hunter in the Professor's Cemetery, that appeared frozen if you had already saved the Witch previously.
As you can see, we continue as hard as ever improving, fixing, and adding new things to our game. Please continue being as awesome, and inform us of any issue that you find. We promise to continue giving you all as much support as possible and improving our game.
The Devs
