CHARACTER PROGRESSION
Welcome, investigators. Fighting cosmic horrors is hard enough for us to try to make it even more challenging. That is why Lovecraft’s Untold Stories uses a save and character progression system – a feature that makes the game stand out from an important part of the roguelike crowd.

When you beat a level, you can visit the Strange Place: a special room created by the powerful and technologically advanced Great Race of Yith. Thanks to their technology, you can keep the items you find in your adventures in this place between dimensions. After your character dies, you can visit the Strange Place to claim back your “treasure”; you can even share items between characters. For instance, if the Detective finds an item that only Dr. Clawstone can use, like mines, he can leave them in a chest for the professor.

We implemented another helpful feature. You can hit Restart after you die, and instead of going back to the very start of your adventure, you only have to start the same level – with the items that you had when you entered it for the first time.
BALANCING
We do know that Lovecraft’s Untold Stories is a difficult game that puts your skills to a test… but, well, no one said that fighting the Old Ones would be easy! Even so, we are paying close attention to your feedback, and we are working as hard as we can to find the right balance in difficulty and progression following your advice.

CONTROLS
This is another hot topic of discussion in the community: the control scheme. Right now, Lovecraft’s Untold Stories supports gamepad and customizable keyboard. Some of you have asked us to implement mouse + keyboard, and not feeling like this no more...

We are discussing and considering this request; at this point, we can only say that, for next July’s major update (oh, did you know that there will be a big update on July?) we will sit down to discuss it, invoke Nodens to ask for his advice, and see if (and how) we can make it happen. We’ll keep you posted.
That’s all for today, investigators. Thanks for coming, and mind your own shadows – we’ve heard disturbing reports… but that’s not something we can discuss here and now. See you soon!
The Devs
