
Greetings, investigators,
Do not worry: we have performed the rituals to keep the dark forces at bay; there won’t be any unintended visitors today.
We’ve got good news for a change, and we wouldn’t want anyone interrupting. What could possibly constitute good news when we’re facing crawling horrors as ancient and powerful as the forces of creation? Nothing less than a new ally to fight them. We are aware that we can’t win for good – but maybe with her help we can postpone our defeat and forestall the plans of the Great Old Ones one more day…
Let us introduce you to the witch Elizabeth des Flèches. She was born in southern France, but her mother was wise enough to raise her in the old ways, following the ancient trails to the ruins of the Druidic temples. She learnt forgotten sorceries, and in her trances and visions she discovered the malignant creatures that threaten the very fabric of our world, always lurking our existence at the distance of a mere shadow.

In one of her sulfur-induced dreams, she saw sacred stone circles, now corrupted on the top of unknown mountains; stone pillars, silent guardians of the eternal sleep of the faithful, turned to dark purposes. And when she woke up, there were strange prints all around them, like the claws of monstrous birds, and a new power had been bestowed upon her: she could make lighting shoot from her fingertips; the elements played and danced for her, becoming her shield… and her sword.
The Witch is the third character available in Lovecraft’s Untold Stories. A fast-moving character, Elizabeth has an above-average knowledge of the Cthulhu Mythos thanks to her training as a sorcerer. She attacks from mid-range using his skull as a magic focus, as well as using the elements to create varied effects, defensive as well as offensive. The Witch joins the Detective and the Professor in a diverse ensemble of characters, each with a very different pace and gameplay features.
Our time is running out. Soon this place will not be safe. The Witch will contact you, investigators. For now, you must depart.
Good luck out there.
The Devs
