Dear investigators, the version 0.85 comes with a lot of new content, and starts showing the light at the end of the tunnel. We are very close to finishing the development of this game and fully release it.
IMPORTANT NOTE: We have implemented the new saving and synchronization system on Steam Cloud. Because of that, we´ve been forced to delete all the previous saved games. Upon the official release of the game, we will wipe the saves as well. Sorry for the inconveniences.
For now, please enjoy what we bring you in this update, and as always, your comments are more than welcomed. Here we go!
NEW CONTENT:
- Witch's quest line: We have completed all the minievents, encounters and locations of the Witch storyline. Remains only the final encounter agains the Great Old One, and the items that give you the Info necessary to face it. They will be included in the 0.90.
- Witch's exclusive items: We have included in the shops and in the chests items exclusive for the Witch. Find them and feel the power!
- Unlock the thief: Now you can unlock our new playable character (Thief) in one of the locations of the Witch. Find her before it is too late!
- Introducing to the thief: First hands-on of the Thief. Start getting the feel of our first melee character, while we prepare the locations and the storyline: - Melee attack: The thief has a really sharp dagger for close range attack. - Range attack: The thief is a master of the blades. Find or buy throwing knives and you will be able to kill enemies at distance. There are several types of throwing knives: Regular, poisoned & explosive. - Dodge: Use the somersault to avoid traps and obstacles. - Stealth: The Thief's main skill. Activate it to become virtually invisible. The enemies won´t see you and you will have a boost on the damage. Careful though, because it has a limited time, and you may be seen in the worst situation. Calculate your time, hit & run, and you will survive.
GENERAL UPGRADES:
- Map of the level: The map of the level now shows in different colors, the rooms that you have visited, and those that you haven´t. If you use now the Eye of Azathoth to reveal the whole map of the location, you won´t find yourself lost between so many new rooms, not knowing, which one you visited, and which one didn´t. Also, we have included many quest icons "!" for minievents that didnt have it.
- Level of difficulty: When you start a New game, now you can choose a difficulty level between Easy, Normal & Difficult. To those asking, the level of difficulty that you were playing in the previous versions was Difficult.
- New level selection screen: Now you will be able to "revisit" locations that you completed previously thanks to our new level selection screen. Start a New Story, select the character that you played with before, and the new screen will popup, with a list of the locations for this character. Those in white, can be visited again.
- New visual effects: Now, the debuffs and conditions have a visual effect over the characters and enemies.
- New traumas and conditions: The character can now suffer special traumas. You will need Essential salts to cure them.
- Great Old Ones info system: We have finally implemented the Info system for the Great Old Ones. Now it won´t be possible to face a Great Old One without having 100% of info about it. If you access its location, you will lose all your sanity automatically. These powerful beings shouldn´t be faced if you are not trully prepared!
- Final soundtrack: We have added new more tracks to the locations, as well as variations of the previous ones, to increase the variety of the in-game music.
This patch brings a lot of new stuff, so please share with us your thoughts and comments.
Thanks a lot for your support!
The devs
