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Patch Notes for Update 12/28/2020

-two separate systems for populating the top world with monsters: One to add creatures randomly to the open desert and one to densely populate the oasis and town areas

-Players are no longer protected in their enemies capital city

-UI to show players when they are in a safe zone

-Addition of a new docile monster

-Addition of an emotes system. Players can hold Y to express themselves with new animations. Holding Y now lets you see a mirror view of yourself.

-Slight decrease to player movement speed for combat smoothness

-Fixes to building damage, raiding and the Crumbler

-Ember Ghosts are more difficult with a heavy damage ranged attack added.

-New sound effects added for the player, mobs and environment

-Leveling system employed. Players that build a Groundskeeper can gain levels and accrue slight stat bonuses. Gathering, mob killing, and pvp all increase the player's level faster. Every day that a player's Groundskeeper stands, they gain one free level, even when not online. Destroying someone's Groundskeeper with reduce their level to zero.

-Some items previously found on town vendors have been moved to your Crafting menu.