Changelog 0.1.5:
The new design of the sunken Altar Island!
- Added many details and sculptures
- Added another floors, walls, and strategic places to hide inside
Fixes:
- Fix for rare case of wrong counting of alive players
- Inventory and map can be open when using a cannon
- Crossbow add-on cannot be found any more (it will return with the crossbow release)
- RMB on an opened map will not trigger aiming
- Fix for shooting through ship windows
- Fix for a rare case of missing weapons in enemies' death chests
- Shooting skeletons that are leaving the Island of the Damned will not increase experience any more
- Fix for strange behaviour of swimming character just before the game summary screen
- Improved ragdoll for swimming characters
- Loot balances - more in deserted places and houses and no loot under the terrain
- Curse ring starts shrinking after 15 min instead of 20 min if no one summons the Altar Island
- Possibility to bind one key with two actions
- Fix for character issues when climbing the ship
- Fixed 'Mark enemy' button that could spawn yellow waypoint instead of the red one
- Fix for issues when connecting to master server
- Anti-cheat system takes into account long range barrels
- Weapon add-on that is taken off will not grant bonuses any more
- You can look around during climbing
- Better swimming experience when diving
- Fix for wrong camera rotation when using cannons
- Additional force for projectiles when shooting from sailing ships
- Friendly Fire disabled
- Fix for strange behaviour of a character jumping in front of the ship
- Rum works twice longer!
- Increased the amount of rum in the bottle and keg (30 -> 40, 60 -> 80 respectively)
- Multiclick of med / rum quickslot will not block action by anti-cheat system
- Easier grabbing of ammunition from the ground and chests
- Switching items doesn't drop them in front of the player
- Sound effects turn off with the game summary screen
- Item waypoints disappear after a certain amount of time
- Player can mark two items at the same time
- Updated graphics of the enemy marking
- Yellow waypoints are visible when in the archipelago and also Island of the Damned
- Updated objectives - changed spawn locations to increase the dynamic of the gameplay and looting possibilities

