Hi all,
Focused on playtesting and bugfixing for this update. Also added a few quality of life features suggested here on the forums. Keep 'em coming!
Bugfixes/Changes:
- Terrain effects on movement and line of sight now have levels to them instead of being a binary effect. The effect is determined by the terrain damage level.
- Tooltips are fleshed out for terrain effects to accomodate this when hovering over the unit's current order.
- Added tooltip for sneaking. Units sneak when in undetected by the enemy in open ground at night. This was already in the game, but the tooltip was missing.
- Fixed text font in commander personal details popup.
- Properly prepended KIA to dead commanders in personal details popup.
- The commander details button in both the Order of Battle screen and the unit details popup now allow the player to reassign the commander if the commander is KIA.
- Improved pontoon automated orders.
- Fixed rare crash when recalling units.
- Pontoon Operations order delegation now appears properly when reloading a saved game. Previously it was possible for pontoon orders to disappear if the player loaded a saved game from a map without rivers.
- Fixed rare crash when playing on the Meuse-Argonne map specifically. Pathfinding would occasionally get stuck trying to navigate the left or rightmost tips of islands.
- Fixed scenario in which units would continuously recalculate paths when withdrawing to the rear.
New Localization keys:
- HELPER_MOVE_SPEED_TOOLTIP_TERRAIN_LEVEL
- HELPER_MOVE_SPEED_TOOLTIP_SNEAK
Thanks for playing!
