Hi all,
Relatively minor update this time, since I'm currently working on the Verdun map. That being said, I added fortresses to the Eastern Front.


Fortresses consist of both above-ground and underground tiles, and act as permanent field supply dumps for the side that owns them. Fortress tiles generally act as open ground, except that they obscure vision and lines of fire. However, some fortress tiles are casemates, which allow units underground to fire at units above ground with impunity.

To attack a fortress, you must use fort entrances to enter the fortress underground. Once units enter a fortress, they must navigate to various goal points, represented by the flag of the nation in control of the fort. To capture a fort, units must hold all goal tiles for 24 hours.

A progress bar appears above the fortress when all goal tiles are being captured. Once it finishes, the fortress is yours.
I've also added a few new events unique to the Eastern Front.
Bugfixes/Changes:
- Fortresses occasionally appear on the Eastern Front.
- Order delay has been drastically reduced, but being under attack will increase it. This is a two-way modifier. For example, the delay between brigade and battalion HQs is lengthened accordingly if either party is being attacked.
- New events: Foreign Advisors (Operations) If playing as Germany on the Eastern Front, the Austrians may ask you to lend them some officers. Doing so will increase troop morale but lower readiness. If playing as Austria on the Eastern Front, the Germans may ask you to accept instruction from their officers. Doing so will increase troop readiness but lower morale. Kaiser Franz Josef Dies (Austria Only) Always happens on Nov. 21, 1916 All units lose 30% Cohesion and 40% Morale Tsar Nicholas II Abdicates (Russia Only) Always happens on March 15, 1917 All units lose 40% Cohesion and 20% Morale Kaiser Wilhelm II Abdicates (Germany Only) Always happens on Nov. 9, 1918 All units lose 20% Cohesion and 20% Morale
Thanks for playing!
