Hi all,
Since all the map types are in, I've begun adding some frills to the game. Most obvious change is that there are now a few customization options on the Headquarters screen. From here you can customize yourself a bit, such as adding a division insignia and changing your name.
This gave me the chance to implement some achievements/medals in the game. Hovering over them will produce a tooltip detailing their requirements. These aren't hooked into Steam yet, as I'm not sure if they're final, but the system for recognizing achievements is in and I'm open to suggestions.

Lastly, it is now possible to "win" scenarios. The Meuse-Argonne and Verdun maps have explicit win/loss conditions, while the other fronts simply measure how many times you advance or retreat by Nov. 11, 1918. Advancing or retreating reloads the map, but progress shows up under your commander's portrait.
Verdun requires you to hold all four fortresses by the Armistice, while the Meuse-Argonne requirements change depending on your nation. The Americans must conquer the map by Nov.11, 1918, whereas the Germans only need to survive. I'll probably add things like more comprehensive enemy starting trenches and improved AI as you advance, but for now there is at least some kind of end goal in sight.
Bugfixes/Changes:
- Added Division commander section on Headquarters screen.
- Added medals in game.
- Americans now start with four rifle brigades both in the field and in reserve.
- Units now return to original positions when scheduled order is completely done. They will still remain relatively close to the order target area when taking breaks if the order is set to repeat.
- Previously, only balloons would permanently decrease the size of artillery target areas. Now, unlocking the new Calibration Range upgrade will also do this.
- Fixed bug in which resupplying units would lag the game down heavily.
- Fixed bug with damage on grass appearing in the wrong areas when playing as Germany on the Verdun map.
- Got rid of sharp edges in grass.
- Fixed bug in which reverse slopes were not properly protecting units on them.
Thanks for playing!
