Hi all,
Due to the holidays, I didn't get a ton done for this update. Mostly fixing a few bugs and doing a bit of optimization.
Bugfixes/Changes:
- Fixed bug in which enemy AI supply units weren't working properly, preventing it from proper construction.
- Reworked texture rendering so that map scrolling is a bit smoother at higher zoom levels.
- Fixed bug in which delegating tasks to your Operations officer would lag the game.
- Slightly increased the amount of starting wire for the enemy, but limited it to the first two trench lines.
- Fixed tooltip in top menu bar - the red cross should say "Casualties Sustained".
- Crowding should be automatically avoided when issuing build orders.
Thanks for playing!
