1: Optimized minimap, added completion rate and shows automatically when idle for long time
2: Fixed the bug that Buffs don't displayed in Gaming UI.
3: Changed gas bombs, gas will now go up as other venom gases
4: Changed how barrel bombs interact with poisons, now only venom can get it exploded, other gases will not affect barrels
5: Optimized SFX for character caught on fire or poisoned
6: Removed room lighting change when fire is put on and off
7: Add delay to camera movement when looking down to avoid shaking
8: Modified auto snapping distance for ropes and optimized auto snapping conditions to avoid unwanted snappings
9: Minor modifications to enemies and levels
10: Fixed the bug that sometimes when enemy get burnt, character jumps very high
11: Optimized control for inventory UI
12: Changed Tarot for Tower, added some funny attacks to it
- News and updates
- Dehumanized
- 07.09 Release Note
Source: Steam Community (opens in a new tab)
