We will be exhibiting All Quiet in the Trenches at the Indie Arena at Gamescom from next week. So with 0.7.3, we are now bringing a few improvements to the battle, as well as the first two tutorial levels, in addition to further bug fixes.
We wish you a continued good experience!
Improvements / Changes:
- Added a new UI element that shows the danger of rifle fire when changing troop actions or providing cover fire
- Improved system for determining whether a soldier is on an area or the open field
- New tasks are now slightly highlighted until you click on them
- Several balancing and display changes in the tutorial levels
- Removed the requirement to exceed a certain danger level for cover fire
- Allowed 'Tactical Movement' in addition to 'Retreat' when flanked
- Prevented 'panic' when troops are in melee or flank positions (too many sources of error for now)
- Increased aggressiveness of the French NPC troops in the 'Defence into Attack' battle
- Some minor NPC behaviour balancing in battles
- Some minor map adjustments regarding movement paths
- Improvements to highlight camera
- Increased turn rates for soldiers by a bit
- Increased fire rate for suppression and flanking
- Adjusted rifle fire target positions
- Added a small trail for rifle fire
- Changed professions for Kohn and Mencke (we went over the information of all the soldiers, as we are printing small cards with the soldiers for Gamescom)
- Increased Pedersen starting fitness
Bugfixes:
- Hotfix for the possibility of getting stuck when forced to move (we'll think of a better solution at some point)
- Fixed a rare occasion where NPC troops would get stuck in an area and never move
- Fixed inability to loot in a specific area
- Fixed problem where separated soldiers would sometimes be shown in wrong areas
- Fixed weird camera behaviour when all currently moving soldiers become separated or wounded
- Fixed display of wrong attributes when troop position changes due to having no active soldiers
- Fixed grenades sometimes rotate when still hold in hand
- Fixed new soldiers not appearing in project detail window when acquired via Karrsbruck favor
- Fixed wrong text when hovering over flanking action
- Fixed that the tutorial window overlaps the notification for a task
- Fixed soldier name not being displayed correctly in 'Eating Rats' story (EN)
