Balance Changes
- Trains will load or unload 10 items per attempt (once every ½ second) from non-Train Station buildings (e.g. Silo), up from 2
- Each level of infinite research for Temples, Shrines, and Rechargers now provide a boost of .5 work units per second instead of .25
Bug Fixes
- Fixed bug: Trains would stop temporarily at buildings that, based on filters, did not have any valid items to transfer
- Fixed bug: Trains would stop temporarily at buildings that were full
- Fixed bug: Train would not depart station if Signal Tag was changed during the load or unload process
- Fixed bug: Train would not stop at production buildings that didn’t have any workers
- Fixed bug: Research menu would sometimes not show costs for research
- Fixed Packager showing too many items when trying to issue a command to a worker to deliver something to or from it
- Fixed bug: Infinite Research for Air Shine speed was missing
