- Default ‘Plains and Rivers’ biome now has smaller and more spread-out hills
- Added 50% and 75% UI scaling options
- Achievement for Base Level is no longer triggered in creative mode
- Pick Up Item tool now has a rebindable hotkey (default: J)
- Fixed bug: Opening & closing an individual Market’s goods supply window, then using ‘Goods Supply’ hotkey, would only show that market’s filtered goods list instead of all goods
- Fixed bug: Harvester drill was showing visible inventory contents
- Fixed bug: inconsistent appearance of ‘Close’ and ‘Pin’ button on Goods Supply panel
- House Happiness Panel is now pinnable
- Fixed bug: tutorial tips specified the ‘Move Tool’ instead of the ‘Pick Up Item Tool’ for removing items stuck on chutes
- Fixed bug: copied buildings with elemental boosters would not have the correct booster when pasted, nor could the booster be added manually
- News and updates
- Factory Town
- .144 Patch Notes
Source: Steam Community (opens in a new tab)
