
Here's a nice Quality-of-life feature that I've been wanting to add for a long time, and finally was able to build!
- Can drag-select, or shift select multiple units and issue group command
- Rail stops respond to compute block signals to activate or deactivate
- Cheese now provides 60% happiness and Butter 40% happiness, instead of vice versa
- Fixed bug where you could drag paths through unpurchased terrain
- Fixed conveyor belts having extra dark base block
I'm ready to start tackling the big house & market rebalance patch. This may take about 1-2 weeks, and I'll make sure to post builds to the beta branch so people can preview the pending changes before I finalize them.
Thanks as always for playing & providing me with feedback!
Erik
