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Patch 0.1.7

Welcome to the new patch! 0.1.7 contains some new QoL features and bug fixes. Make sure to checkout the Balance Change specifically as there were a lot of mini adjustments being made.

New Items

  • AFK check during queue; will now prompt you to accept the game. If someone declines on you, dont worry you are put back at the top of the list.
  • Killing or removing a bear totem from play will unlock any frozen units attached to it. Normal placement/shooting rules apply.
  • Twitch Banner: Check out the new banner in the main menu highlighting some of our favourite twitch artists including development streams.
  • Discord has a new channel to see player count in game; head over the coa-status channel and check it out
  • Discord gamelog visual updates
  • Shooting highlight colour change and fixed issues on Medium and Large units

Bug Fixes

  • (Mac only) fixing visual issue of not being able to see your card art in game
  • If you have a unit that was currently in motion when you turn was up, it will continue until its down including any damage exchanges
  • Trying to shoot a second unit while one was already firing no longer puts that Crasher in a can not shoot state AKA cancelling their shot.
  • Abominable Skeleton no longer deals damage to units it hits while being created.
  • Spawn position of the Abominable Skeleton is now where the hit unit was preventing possible bumping issues with other units.
  • Changing your avatar in game no longer requires a game restart to show in a match.

Balance Changes

Necromancer

  • Removed the 4 unit cap from the ability since we now have a general hand cap itself.

Skeleton

  • Unit Size: Small -> Large
  • Health: 1 -> 3

Abominable Skeleton

  • Mana: 0 -> 1
  • Health: 5 -> 6
  • Attack: 4 -> 2