Hello everyone,
Another smaller update today but we have focsued mainly on optimizations for less powerfull machines. Here are the patch notes:
- Keys have been made slightly bigger so they are more visible
- Moved around a few light switch locations that make better sense and are easier to get to
- Major texture optimizations (Without losing quality)
- Major optmizations with the water (Dream sequence area)
- And minor optmization with some meshes including trees
Regards: Ragdoll Inc
