We have just released an update that addresses some of the feedback we have received since the launch of Adeptus Titanicus: Dominus—specifically, ways the game's UIX might be improved.
NEW TIME-COMPRESSION FEATURE ADDED TO MARCH ORDERS
We have often received feedback that Dominus feels too slow in the early stages of the game—most notably on the first turn, which is usually dedicated to manoeuvring your forces. To improve this, as a trial, we have implemented a time-compression feature on March order execution in single-player. This will cause time to move at three times normal speed while the Titan is executing its March order.
If this single-player trial is well-received, we can add this to multi-player games too.
NEW BATTLE LOG FEATURE ADDED
A feature we have often seen requested is a log that would enable players to review recent events for a greater understanding of what's happening behind the scenes in the game.
In response to these requests, we are very pleased to let you know we have added a new Battle Log feature to both single-player and multi-player.
The Battle Log reveals the mechanics underlying Adeptus Titanicus: Dominus, providing detailed information about the current game.
LET US KNOW WHAT YOU THINK
As with all aspects of Dominus, we will be reviewing feedback we receive about the Battle Log and Time-Compression on March features, identifying what is working and what needs improvement.
Let us know what you think of these additions here in our Steam Discussions forums. We look forward to reading your feedback.
