
We've added Grumpy Bombs to Ficterra! Watch out when battling these guys, as they tend to go out with a bang!
We also added the Damage and Armor type system to the game. Find different typed weapons and armor to gain type advantage over your foes. The current Type chart is after the patch notes, with damage types as rows and armor types as columns.
Check out the full update notes below!
Updates
- Grumpy Bombs have been added to the game. These little monsters will explode when you reduce them below half health without defeating them. They spawn in the Red Rock Desert, Obsidian Snow Plains, and Maquis biomes.
- Damage and Armor types have been added to the game. These modify damage based on the types of the attack/spell and the armor of the target.
- Weapons and Armor in the game have been given appropriate damage or armor types.
- Monsters and Animals have been given appropriate armor types
- Players now have the 'Animal' armor type. Wearing equipment will alter your type composition
- Monsters now make use of the Spell system
Fixes
- Explosions now deal damage. The amount is equal to the explosion power.
- Fixed timing on Golem attack
- The Impling's attack is now an ability/spell. It has lower cooldown and damage.
- The Hitbox for the Impling's attack now corresponds to its mace.
- Shallow water now looks properly removed when picking it up with a water jug. It was picking up correctly, it just looked like it wasn't.

