So this is it.
The final patch before the release tomorow.
Please contact me, if you encounter any game breaking bugs!
I will support this game post launch with bugfixes and content updates.
Changes:
- Added new decoration to some levels
- Pausing the game in multiplayer will now spawn a pause icon above your head
- Orb holders now have a new sprite for being activated
- Glass blocks are now synchronised in multiplayer
- Added a refkection to the other player in multiplayer
- Changed the saving icon
- Added info text to the multiplayer screen
Bugfixes:
- Fixed a bug, where the other player could activate the vibration of the controller of the other player
- Fixed a bug, where lava and red spikes would kill both players in multiplayer
- Fixed an area in demons keep, where the player could see under the ground
- Fixed a bug, where the transition between 2 areas in overcast peak would not work
- Fixed a bug, where the player would sometimes only recieve 1 soul for collecting 2
- Fixed a bug, where the boss would get stuck underground, if the player died in the death animation of the boss
Thanks for your support and let's be hyped for tomorow!
- SoulPixel
