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Alpha 2.2 Patch Notes

  • Added a grow animation to The Boomer trap when it spawns.
  • Added a particle effect to the Confusion Staff.
  • Added a pulse animation for countdown timers.
  • Added a scale dilation to items when they spawn in.
  • Added a Scale dilation to the Physics body of The Boomer trap.
  • Added a slight delay to the scoreboard screen at the end of tiebreakers.
  • Added a spawn bounce animation to items when they spawn.
  • Added sounds to all the items.
  • Adjusted sliders to now adjust in 5% iterations on controllers.
  • Animated various elements in the map selection screen.
  • Buffed the dart trap to deal more damage and also apply a poison effect.
  • Changed the way that the Harpoon projectile connects its cable component to now start from the projectile rather than the player/Harpoon item.
  • Changed some sounds for items.
  • Changed the Harpoon Model.
  • Changed the Main Menu music.
  • Changed the model for the Harpoon projectile and gave it an animation.
  • Fixed a replication error in the map select screen that caused clients to not see when maps are removed/changed.
  • Fixed being able to navigate when searching for a match.
  • Fixed The Boomer trap Physics body to be less jittery and act a little more predictable.
  • Fixed the Boomer trap Physics body to spawn after the build animation.
  • Fixed The Grabber trap not stopping a player from being pulled across it with the harpoon.
  • Made items slightly bigger to help with visibility.
  • Stopped the camera from tracking a player after death for a short duration.
  • Tweaked items to be easier to pick up (Now takes into account the distance from the player and picks up the closest).
  • Tweaked The Boomers physics to be a little more reliable.
  • Tweaked the camera on 'The Ship' map to help it keep better focus.
  • Updated the local lobby/pick on-screen buttons to now be clickable.
  • Updated the local lobby/pick/hud screen to now change the controller icons depending on whether Xbox/PS4 is set in the options.