Source: Steam Community (opens in a new tab)
Bug fixes
- [TRC] The colliders were missing on the pipes, the blue benches and a desk in the Redaction Commission spaceship, so Lux could walk through them. Fixed.
- [TRC] The scale of Waters' desk at the TRC was way too big. Fixed.
- [Mogwai] Fixed a bug where Lux could get stuck on the geometry at the top of the stairs after the fight outside the monastery.
- [Dogan Outpost] The game's event sequence could be broken by mashing the controller buttons to allow Lux to leap over a wall to the soldiers below. Fixed.
- [Dogan Outpost] Fixed a bug where the active task "Find some gasoline" would still appear in the UI after Lux had found the petrol container.
- [Dogan Outpost] Fixed a bug where the active task "Incinerate the car" would still appear in the UI after Lux had torched the car.
- Fixed a rare error which could occur if a dialogue was cancelled while an animation was running on an NPC.
Other Stuff
- Thanks so much to the players who keep reporting issues via Send Diagnostics. When you use this, it sends me additional information on top of what you type in: for example, it sends the (x,y,z) coordinates of Lux's current position and the game's error log. For many issues, it makes a big difference when they're reported this way, so thanks again.
- I've noticed at least three issues recently where players have managed to jump outside of the map somehow. Unfortunately, I haven't been able to work out how they did it. When you do this, I'd really appreciate it if you could create a Send Diagnostics report and include a brief explanation of what you did. This will allow me to patch the game and fix the problem permanently. Thanks in advance. :)