Source: Steam Community (opens in a new tab)
Bug fixes
- [Rosa Park] I've definitely nailed the cause of the game hanging after the first wave of TRC agents is killed. The number of enemies killed was being counted incorrectly due to the mix of dinosaurs and TRC agents. I've fixed this by separating the battles: it's now mandatory to kill all the dinosaurs before the game spawns the TRC agents. It's much cleaner now and the issue is (finally!) permanently fixed. :)
- [Rosa Park] Increased the distance that the raptors will detect and chase Lux.
- [Rosa Park] Reduced the volume of the battle music.
- [Saint Sophia] Fixed a bug which could cause the game to hang in rare circumstances.
- [Dandy Valley] Fixed a bug which could cause the game to hang after killing the first two enemies if the level had been played previously without completing the battle.
Other Stuff
- [Mogwai] As Lux leaves the monastery with the scroll, she's attacked by a bunch of demons. Once she's disposed of those guys, the game will not spawn the second wave of enemies until she walks down the steps in front of her. Just mentioning this in case it looked like the game had stalled - it's actually intended to be that way.
- Watch your social media for a new code to unlock items for Lux. It'll land within the next few days.