Build 20190210 had to be rolled back as it introduced a new bug that broke the game. Today's build (20190222) fixes this bug and reloads the fixes from 20190210. There are also a few new fixes and features in this build.
As usual, please report any issues using the Send Diagnostics menu item. If you prefer, you can just post on the Steam forums or email me directly at [email protected].
New features and improvements
- Massively improved the German translation from the start of the game up until midway through New Shinjuku. A huge “Danke schon” to black ufu sheep for providing the translation. More translation improvements coming soon.
- Improved the lighting in Saint Sophia.
- When using a gamepad, the Roll command has been replaced by Jump.
Fixed
- Fixed a game-breaking bug where sometimes the game would not move forward after killing the last enemy in Dandy Valley.
- If Lux picked up grenades from loot boxes or dead enemies, they were appearing on the HUD grenade count, but she couldn't use them. This now works correctly.
- Changed the default camera distance from 2m to 1.6m. This prevents some unwanted camera artefacts from occurring, and makes Lux a little more “in your face”. If she’s too close now, just adjust the Field of View in Options > Graphics.
- Fixed a bug where sometimes the Puppy top would not be unlocked.
- The Hunter Queen outfit had to be removed from the game, as it was tearing when Lux was sprinting, and unfortunately this couldn’t be fixed without a lot of work on the mesh. It’s been replaced by a new outfit: Casual Denim Black (which will be unlocked if you’ve already unlocked Hunter Queen).
- [New Shinjuku] All translated text was missing from the dialogues with Cailee.
- [Dogan Outpost] Fixed a bug where Lux would end up standing on an angle after destroying the weapon parts crate upstairs in one of the buildings in this level.
- [Saint Sophia] Fixed a bug where Lux would end up standing on an angle after destroying the first laptop in the level.
- [Oridian Cave System] Fixed a bug where Lux would end up standing on an angle after destroying a statue in the level.
- [Dandy Valley] The monkey doll with the cymbals was not animating after Lux had met Croft.
Performance improvements
- Optimised the performance of the Cremate particle effect across all scenes.
